Cl_interp tf2. posted about 4 years ago. Cl_interp tf2

 
 posted about 4 years agoCl_interp tf2  Quoteing valve developer "Unfortunately Valve's games still default to a minimum interpolation delay ("lerp") of 100ms, a value tuned for the era of dial-up modems!" Even though they had added the formula below! interpolation period = max( cl_interp, cl_interp_ratio / cl_updaterate )Interpolation adds artificial latency to a player's view of the game world and as such should be kept to the barest minimum

Then your system and the game will see the file as a config file instead of a text file named autoexec. 15152 in console. pstjames Jun 11, 2020 @ 7:56pm. It is recommended to be installed on a blank TF2, without any prior configs installed. Let me point put that TF2 itself limits how much internet it uses, impacting the speed of hitreg and packet updates and things like that. cl_updaterate 66. I've lowered my texture and model details and a bunch of other video settings quite low. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. cl_smooth 0. cl_cmdrate 40 cl_interp 0. reason for the post: recently decided to start using custom interp but while scout and solly feel better now, medic’s arrows feel. tf2-settings. cl_cmdrate 66. 029999, we get: (1000/15) - (2/0. #3. Decided to do a quick test and I am now convinced it is a bad experiance that does not help in any way. The title pretty much says it all really. Some people like to use cl_interp_ratio 1 for projectiles because it minimizes the delay before you see the rocket and for super low ping+stable connection (LAN or living next to the server). if the game feels really stuttery then change cl_interp_ratio to 2. themikers. Backstab him in the face 5. ago. 0 Frags. cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. GitHub Gist: instantly share code, notes, and snippets. . 2. tl;dr. I’m using Chris’ max frames with these interp settings: cl_cmdrate “40” cl_interp “0. Beginners will have a difficult time using it. 0 interp is impossible unless offline or local server. So I was playing TF2 in a casual match with a cl_interp abusing spy. . 015152 wich loads of people claim to be the minimum. Check under the network section, each command is explained, you'll wanna comment/uncomment certain commands based on how stable/fast your connection is. On a server where is occurring, go to the console and type net_graph 2. Tem um comando que você colocar no cmd, vai no menu inicar e colocar cmd. The Specific Changes Include: Changing the default interp from cl_interp "0. As of lately I have been experiencing interp problems playing TF2 servers with my config (even on my own local server). Just wondering what my network setting should be for TF2. 034 in your autoexec. Forums » TF2 Customisation & Support » cl_interp settings. You can change your lerp time by using console command cl_interp <time>, where <time> is lerp time in seconds. quote • multi-quote • link. [deleted] • 6 yr. #6. // misconception is that if any more frames are generated than your monitor can. cfg. #13 superblyat. cl_interp 0 cl_interp_ratio 2 #1. This tool will overwrite all of your binds. I said to them that this was a case of cl_interp abuse. This means setting cl_interp 0. Let's say your cl_updaterate is 66 and you want to reset it to the default (which also happens to be 10, btw). (DISCLAIMER DO NOT DO. Server-side values are used only when none were reported by the client. cl_interp_all: 0: client: Disable interpolation list optimizations. If there are a lot of tall spiked lines coming from the graph, the server has problems with packet loss and you should find a different server. Try saving these values in your config. rate 35000. 2, but it's pretty much always orange so I'm worried maybe using it is a big no no. Tem um comando que você colocar no cmd, vai no menu inicar e colocar cmd. 0303. 0 = LAN. This assumes a decent internet connection and minimal dropped packets. 5, 2. TF2 has a server tickrate of about 66Hz, which ends up giving us a minimum interp of about . eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. ago. cl_interp_ratio 1. 050000" ( def. (Bump it up to 3 if your net connection is bad enough that you're still having problems at 2. cl_interp 0. 033, for this I did 500. Setting plain interp to 0 will use the lowest value based on your rate settings. In regard to cl_lagcompensation, cl_pred_optimize, cl_smooth, and its modifier, again, I would not. 1. cl_interp 0 (makes it the lowest possible) the lowest you can get in csgo is 0. I came across people talking about cl_interp and used the settings below. This equation means "interpolation in second is equals to the maximum value between the cl_interp command and the division of the cl_interp_ratio command by cl_updaterate command". tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. Please include cl_interp, cl_interp_ratio, rate, cl_cmdrate, cl_lagcompensation, etc. The other which is 15. Keep in. exec binds cl_interp 0. cl_cmdrate 40 cl_interp 0 cl_interp_ratio 2 cl_updaterate 40 rate 51520 cl_smooth 1posted in Q/A Help. I did in fact open the command console and entered the value "cl_interp_ratio 1, and nothing seemed to happen. Essentially, cl_interp 5, lag hard, strafe backwards into enemies, hold M1, and pray lag compensation comes through fo. With projectile classes like demo, you should be pushing it low more aggressively than you would a class like sniper. Between the representation of the world you have on your monitor and the situation of the world on which the server works, there is a HUGE difference. You can safely go down to a lerp of 60 (use the following: rate 30000; cl_cmdrate 30; cl_updaterate 30; cl_interp_ratio 1; cl_interp 0. ago. Set cl_interp to 0 and raise cl_interp_ratio above 1 [for example 1. I recently heard about cl_interp abusing, and I’m pretty new to tf2. Thanks for the reply. cl_interp_ratio 2 A note on lag compensation. 035 seconds is 35ms). #5. TF2 servers have a framerate of 66 state-frames per seconds, so typically the max value you can have for these cvars is 66. cl_interp_ratio and cl_interp have no interaction beyond that. Along with this I have: cl_interp . 01 cl_updaterate 40 rate 35000 tf_mm_custom_ping 100 tf_mm_debug_level 0 lod_TransitionDist -1 r_worldlightmin 0. 1 = "good" connections. The worse part of it all is the delay between your actions and the server. Help with laggy sentry animations. If you use interp manipulation to get easier backstabs I consider it cheating. -2. cl_cmdrate 40. Always round down, so cl_interp_ratio is preferred. Set cl_interp to 0 (so that the game will look at cl_interp_ratio instead). 0. (still dont know if its placebo or not but its not the question) but its seems that since last update it no longer work so im here just asking for someone to help with a little test it seems that the reason is because u can no longer put cl. It is a float value. 031 if your Internet sucks (ping higher than 50, losses/chokes), otherwise 1 and 0. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Real interp 'abuse' does basically nothing beneficial and just makes you shit at Spy. ago. THAT ALL SAID the right interp is pretty much completely dependant on how many packets you drop on a regular basis. if you're using wifi your. My recommended settings (assuming you have a good. 000000 max. 033So with cl_interp 0 and cl_interp_ratio 2 you would have 0. #6. tf2-settings. This means arguing about. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. If TF2 crashes to desktop after a custom map loading or after picking a class on a custom map, add lighting_ex=high to your modules. . 0303/interp_ratio 2 TF2 isn't using the previous packet/snapshot to interpolate it uses the next one. 1 cl_interp_ratio 2 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 1 cl_smoothtime 0. cl_interp 0. cl_interp_ratio 1. What is the cl_interp command and what does it do? I'm relatively new to TF2 and I recently started practicing headshots. Apologies for the weird glitches, obs really doesn't like recording tf2 directly for some reason, will have to fix later. Reply. 2 is great for airshots and projectiles but sucks at hitscan. 10 years ago the internet quality across the world was much much worse and perhaps they made sense then. cl_interp 0. There's a script that allows spies to mess with their latency beyond what Cl_interp allows, it's commonly named fakelag and it causes the user to act as though your. Using it with spies to get facestabs should be a vac bannable offense. //Good connection cl_cmdrate 66 cl_interp 0 cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. In regards to interp, setting it to "0" will set it to the lowest rating possible. No. cl_cmdrate 40 cl_interp 0 cl_interp_ratio 2 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. May 7, 2019 @ 4:44pm Originally posted by Johnny Gargano: Interp doesn’t affect Sniper #2. 0152;cl_interp_ratio 1;cl_lagcompensation 1;cl_pred_optimize 2;cl_smooth 0;cl_smoothtime 0. A Team Fortress 2 (TF2) Config Script in the Other/Misc category, submitted by Sylvedoge. If you do not have this file, copy and paste one of the other cfg files in this folder, rename it, and clear it of anything already in it. Yup. That way you won't have to test every setting for a long. It is highly advised to set your interp itself as low as possible. You can also set interp and interp ratio lower (0. use ethernet. I'm not a mod but r/TF2 and r/TF2fashionadvice. cl_cmdrate 66 cl_interp 0. I highly recommend using cl_interp_ratio over the other since it is more reliable. Method 2. However, when I try and check the settings ingame through the console it says. You can also use the snapshots_lan module level to get the lowest interp. 10 FlabbergastedTwink • 6 yr. Yall wanted more hud. Lately anyone who streams TF2 on Twitch and gets in the double-triple digits of viewers seems to get DDoSed. cl_interp 0 cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. Yeah the conflicting configs sentence is for people who have something like Comanglia's config in their autoexec. 5 // Use an interp timing that accounts for occasional snapshot interval drops. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. 0152) and 2 (equal to cl_interp 0. If your cl_interp is high, the movement of your enemies will be smoother and therefor easier to hit, which is good for hitscan because it's checked client-side if you hit or miss their hitbox. • 9 mo. r_rimlight 0. This can provide a. He had (I assume as most cl_interp abusing spies have) set it to 5. // display, they are useless. What is the cl_interp command and what does it do? I'm relatively new to TF2 and I recently started practicing headshots. I mean players just shouldn't be allowed to set really high interp values. the eureka effect is really good, it lets you place both teleporters for only 50 metal (25 each) and upgrade them to level 3 for only 200 metal (100 metal per level) 243. If you are looking to bind a key so that you can use 2 different settings this will work usually:If we fill in the numbers for cl_interp 0. 01 //cl_updaterate 40 //rate 35000 So with, I think, the first one I get the 15. Note: This plugin kicks any player with an interp higher than 110ms (cl_interp 0. Cl_interp is still governed by cl_interp_ratio, which you should set to. We have positionned "cl_interp" to 0 just before (if you don't understand, you didn't read explications of "cl_interp" bad student), so "cl_interp" will never be the. I tried doing it just to see how it works (I’m not planning to use it too much, it kind of ruins the joy of getting those backstabs with skill) but it doesn’t seem to work. Our Internet is basically tin cans with a string. default cl_interp_ratio = 2. . 0. There is a small problem in TF2 and maybe other games. and abusing lag to score stabs you didn't deserve is not a good way to learn spy. Team Fortress 2. cl_lagcompensation 1. 026364528346526735446” # –5 Frags – +. The only real way to get banned is to Google "Free TF2 hack" and download the first result. That being said of course a lower interp setting makes them fire quicker. Your rate should be based off these such that you are actually receiving all 66 and able to send all 66. Flames are considered a "particle", and are in their own class (as compared to the hitscan or projectile weapons, as they behave differently). 0325; cl_interp_ratio 1; rate 97000; cl_updaterate 66; cl_cmdrate 66; 2. Jul 15 @ 5:42pm mastercomfig. 5, which is the max) what you see ISN'T what the server sees. helgrim • 12 yr. cl_cmdrate 66 cl_interp 0 cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. 1. Yeah, it makes tricks tabs x1000 times easier is you abuse it right. I used to play with a cl_interp setting of 0 or 0. Now you need to change the files name and extension. 5 // Use an interp timing that accounts for occasional snapshot interval drops. After nine years in development, hopefully it was worth the wait. A discussion on customisation in TF2. Cl_interp abuse should be bannable. And then booted up tf2. Team Fortress 2. But it's slow and you can hit airshots kind of late. dem files the game will appear to be choppy. 015 cl_pred_optimize 2 cl_lagcompensation 1 *Feel free to ask any other questions about my settings. set to zero so youll use the ratio interp which is easier to use. posted about 10 years ago. 01 cl_updaterate 66 rate 60000 cl_playerspraydisable 1. lol. Sets lerp to a fixed value (seconds). [deleted] • 11 yr. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. Find autoexec. 0152 cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0. 1. cl_interp_npcs: 0. But really after caving in last month and just going with one of the community easy config mods?This build is mainly going for pure single target damage (absolutely destroys heavy at close range, since hitting all your shots with the panic attack deals more than 100 dmg) rather and AOE and crowd control. 0152 second buffer, so if your ping goes out of control, it doesn't. ago. The cvar "cl_interp_ratio" acts as a limiter for cl_interp and they are somewhat redundant. // than mere display, and affect the way the game feels well past your. Open up the TF2 console and type the following commands in this exact order before joining a server: cl_cmdrate 100; cl_updaterate 100; cl_interp_ratio 1; cl_interp 0; Note: cl_interp 0 does not set the lerp respectively to 0, it picks the lowest possible value by the above formula. No, having an absurdly high interp is not bannable unfortunately. cl_pred_optimize 2. 500000 client archive notconnected - Sets the interpolation amount (bounded on low side by server interp ratio settings). This is just a guess, but I think it's your network settings. Projectiles are checked server-side, which means you want the newest. For spy, I just stick with . 5" would fail to get the stab. cl_cmdrate 66 (If this doesn't work, set it to your fps. ago Don't ever change interp with the cl_interp command. Your cl_interp (client interpolation) is basically (I know this isn't 100% correct, we're just giving a summary here, you can sit down) how much your computer guesses and corrects in those gaps. This makes sure tf2 doesn't decide to delete your config without warning. The cl_interp_ratio cvar gives us a better tool for setting interp, since the value is divided by the cl_updaterate (which is limited by the tickrate of the server). cl_interp 0. Team Fortress 2. However, if you're lagging for 2 seconds, it's probably not interp related. cl_interp settings Created 11th May 2012 @ 01:32. this, but cl_interp calculate automaticaly for cl_interp_ratio 1 or 2. cfg, and save it in SteamApps/common/Team Fortress 2/tf/cfg. Setting my cl_interp to 0 and ratio to 1 would sometimes make me drop packets like crazy and since i mostly play on mm with 64 and 1v1 servers with 128 i thought that having interp 0 and ratio 2 is the best one and it works. 01. default cl_interp = . cl_interp 0 is not the min. 033. TF2 how to create autoxec. {. cfg. 5 is too inconsistent. #1. In regards to interp, setting it to "0" will set it to the lowest rating possible. ive had my cl_interp the same ever since i played this game. After you start the game open the console and type cl_interp then hit enter and make sure it gives you back the the value 0. 014. 050 **I do not really fancy the adding to each class same interp command over and over. Please make a backup of your CFG and custom folders before using this if you want to save your old binds. This makes you a minuscule target, but this also limits the area you can cover. but after a while you get used to it. [deleted] • 6 yr. The defaults are horrible. Today here are some tips on how to deal with spies that abuse the cl_interp commands. 1 is pretty safe. Team Fortress 2. Firing through small holes in walls minimizes the space enemies can shoot back through. 1. It’s a lousy excuse by cheating Spies using backtrack scripts. r/tf2 • I'm not a mod but r/TF2 and r/TF2fashionadvice has been FLOODED with "can you name my weapon" posts, and they make my anger issues go off. These are the only clips I could get with cl_interp 5, and t. cfg. What also resets is the cl_mute_all_comms command, constantly being reset to 1 and making me really fucking confused as to why I can't see my own. First thing I'd recommend is changing cl_interp to 0 and cl_interp_ratio to the equivalent (which is 1, for 0. Cl_interp is still governed by cl_interp_ratio, which you should set to. 2 ms and when i entered cl_interp 0 it became 14. 0152. Сервера Team Fortress 2 (без специальных модов) генерируют состояние игрового мира 66. < >Wow, probably the best collective interp info I've seen so far. 0352 currently Set cl_interp to 0. cl_interp_all is a console variable available in all Source games. These type of spies can be extremely annoying, especially. . I recently heard about cl_interp abusing, and I’m pretty new to tf2. (cl interp, ratio, mat phong and showfps). • 6 yr. Don't ever change interp with the cl_interp command. cl_interp 0 does not set cl_interp to the lowerst value possible. 0325 cl_interp_ratio 1 rate 97000 cl_updaterate 6 6 cl_cmdrate 66 comments sorted by Best Top New Controversial Q&A Add a Comment. Team Fortress 2. Team Fortress 2. cl_interp 0. 0325. use the recommendation above. 0325 cl_interp_ratio 1 rate 97000 cl_updaterate 66 cl_cmdrate 66 Works fine for me, for both hitscan and projectile weapons. If 2 Spies backstab at the same time, the "cl_interp 0. This leaves you 2 options to tweak the duration of your interpolation buffer. Try using the following commands, put them in a notepad document, save it as autoexec. 0303. cl_interp 0. 0303 (for hitscan classes). 007 (high ping 34 = 0. cfg file for it to work. cl_interp_ratio 1. These type of spies can be extremely annoying, especially. Seems I've fixed it thanks. The way I've been explained it is that hitboxes lag slightly behind models based on the speed of the targets. Login Store Community Support Change language View desktop website. Correction:. Between 1 and 2 is a varying tolerance for the amount of network jitter your client can tolerate. ago. If you have a bad connection, increase it from 0. Good luck. I personally believe that there should be a cap on a persons interp, something "cl_interp 1. -6 Frags – +. Doors open too slow (you phase through them) Projectiles lag behind (most notable on stationary airborne rockets)Does cl_interp still work? I recently heard about cl_interp abusing, and I’m pretty new to tf2. Cl_interp is set by the server when you join, and is determined by the interp_ratio divided by tickrate. By adjusting the value of cl_interp_ratio, we can. Go into your C:Program FilesSteamSteamappsCommon]Team Fortress 2 fcustomMy Custom Stuffcfg folder (Or create all missing folders) 2. Method 1. dem files. cfg with notepad and delete everything inside. cl_interp "0" // Interpolate x seconds from game (0. Sniper. cl_cmdrate 66 cl_interp 0 cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. Try it. • 4 yr. You would do this by typing the command: cl_updaterate "" Bingo. 5" or something like that. #2. #1. // desirable than a variable but sometimes high framerate. 029999, using the equation, gives us a tolerance value of -0. vai no menu iniciar e dps digita gpedit. 025” cl_interp_ratio “1” cl_lagcompensation “1” cl_pred_optimize “2” cl_smooth “0” cl_smoothtime “0. For example, cl_interp 0. 1. KazuTheVulpine •. Tf2 better melee hit reg and tips. #1. 01” cl_updaterate “40” rate “35000” I’ve tried messing around and changing the cl_interp, but it seems to have no effect. Out of principle I run cl_interp 0 (lowest possible per server) erryday especially on match servers. 00222432087 milliseconds. 01 cl_updaterate 66 // The tricks to get 1. Some of us play in Australia. I find that a good all around interp is 30-33. org launches tf2pickup. If you ever used anything like a masterconfig it could've changed it, or that server implemented the new. Scout Class Tips for TF2My lerp is stuck at 15. ) cl_updaterate 66 (If this doesn't work, set it to your fps. 0152 and hitscan should use cl_interp 0. 0. Generate; Server config; Articles. // Generally, meeting both of the following conditions would classify it as a. cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0. cl_interp 0; cl_interp_ratio 2; cl_cmdrate 66; cl_updaterate 66; rate 66000; but I realised that the spy could. // desirable than a variable but sometimes high framerate. A lot of people will kick but since it's part of the base game it's not VAC-actionable. loldude69lolhaha • 9 mo. cfg so it runs when game launches; if you need slightly more lag compensation for hitscan, put cl_interp_ratio 2 into those classes' . cfg. 1 or higher. По этому она подождет еще два тика. 6 Frags – +. 0303). cfg and rename it to custom. - A Config Script for Team Fortress 2. So it doesn't matter if your autoexec sets cl_interp to 0, cause as soon as you join a server it will get set to 0. Set cl_interp to 0 and raise cl_interp_ratio above 1 [for example 1. cfg. cl_updaterate 66 cl_cmdrate 66 cl_interp 0. It´s way easier to use cl_interp_ratio instead of cl_interp, so just use cl_interp 0. Put your launch options in there like so: (Part after the interp_ratio are examples) -cl_interp_ratio 1 -windowed -noborder -full -dxlevel 90. 05; cl_interp_ratio 2" // This is the safest "comp" setting. No. Which means that the higher cl_interp you're talking about (0. (Bump it up to 3 if your net connection is bad enough that you're still having problems at 2. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. You can not get away with this in TF2. Open the console in TF2 by pressing the tilde (~) key on your keyboard. Exmaple. cl_cmdrate 128. I use mastercomfig medium-low config. Howdy fellas!Today here are some tips on how to deal with spies that abuse the cl_interp commands. cl. . 031) is actually giving players a very slight edge of time while peeking. It is represented as "lerp" if you look at your net graph in TF2. 031 is the lowest possible value a CSGO server can have. murdermeformysins • 8 yr. Two, often more important, ones, are bandwidth and jitter. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. cl_interp 0. 1 if you want to have the default value. cl_interp_ratio 1 cl_lagcompensation 1 cl_pred_optimize 2 cl_smooth 0 cl_smoothtime 0.